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These are the books that we think give some facsimile of the flavor of
the game, books which we've drawn upon in creating and continuing to refine
the game.
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Another book is
City of Bones
by Martha Wells. A templar-ish type woman and an outcast thief will try to
unravel the mysteries of an age-old and long forgotten technology in a
desperate attempt to stop a fanatical cult before they unleash an evil that
will topple Charisat, a place which bears more than a passing resemblence to
Allanak.
If you like Martha Wells, you might try her other books,
The Element of Fire
and
The Death of the Necromancer. |
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Some of the very best swords and sorcery fantasy ever was Fritz
Leiber's Fafhrd and the Grey Mouser series, and the city of Lankhmar is one
where any 'Rinth resident would fit right in. While the series has been out
of print a while, White Wolf Publishing has re-released a couple of the books,
Return to Lankhamr
and
Farewell to Lankhmar.
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A Game of Thrones, by George Martin
(While set on a lusher world than Zalanthas, this is a terrific read full of
political and military conflict. Low in magic.)
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The sequel, A Clash of Kings,
is only available in hardcover so far, with the paperback version due out probably at the end of the summer.
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A Canticle For Leibowitz, by Walter J. Miller
In the Utah desert, Brother Francis of the Albertian Order of Leibowitz has
made a miraculous discovery: the relics of the martyr Isaac Leibowitz himself,
including the blessed blueprint and the sacred shopping list. They may provide
a bright ray of hope in a terrifying age of darkness, a time of ignorance and
genetic monsters that are the unholy aftermath of the Flame Deluge.
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| Dreamsnake, by Vondra McIntyre
A novel set in the post-apocalyptic future, which follows a young woman who
travels the earth healing the sick with the help of her alien companion, the
dreamsnake, pursued by two implacable followers
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