The following examples assume that you are playing the lean man, and that the other characters mentioned are in the same location as your PC. Note that you can refer to hard-coded objects (such as buildings, statues, and so on) in the same location as your character.
> emote clutches his head in pain.
The lean man clutches his head in pain.
> emote leads ~kank carefully around ~statue.
The lean man leads a yellow kank carefully around the tall stone statue.
> emote reaches out and shakes %blonde hand.
The lean man reaches out and shakes your hand.
The lean man reaches out and shakes the blonde man's hand.
> emote laughs evilly at ~red while pulling ^red hair.
The lean man laughs evilly at you while pulling your hair.
The lean man laughs evilly at the red-haired woman while pulling her hair.
> emote looks down at ~red, and smiles at !red.
The lean man looks down at you, and smiles at you.
The lean man looks down at the red-haired woman, and smiles at her.
> emote His face breaking into a wide grin, @ turns to face ~blonde.
His face breaking into a wide grin, the lean man turns to face the blonde man.
> emote smiles, turning the mirror to face me.
The lean man smiles, turning the mirror to face the lean man. (This is currently a 'feature' of the code. Of course, a better emote
in this case would be "emote smiles, turning the mirror to face
Emoting is something that takes practice to master, but there are a few things that new players should be made aware of. Here are some examples of bad emotes (i.e., what not to do):
> emote shakes his head as he remembers the foolish way he took his pants off as a youth.
The withered, balding man shakes his head as he remembers the foolish way he took his pants off as a youth.
(While emoted correctly, onlookers have no way of knowing what is going through another character's mind.)
> emote wonders if you would sell him some water.
The tattoed elf wonders if you would sell him some water.
(Again, emoted correctly, but this is information that should be conveyed through say or tell, or mimed out.)
> emote looks down at ~blonde's hands.
The lean man looks down at the blonde man's hands.
(OK so far, but ...)
The lean man looks down at you's hands.
(The % option should have been used here.)
> emote looks up at ^red head.
The lean man looks up at your head.
(OK so far, but ...)
The lean man looks up at her head.
(The % option should have been used here, as everyone else in the room has no reference to the red-haired woman's sdesc otherwise.)
> emote laughs, watching ~blonde die horribly.
The lean man laughs, watching you die horribly.
The lean man laughs, watching the blonde man die horribly.
The blonde man is alive, and you may not have the authority to adjudge
that he has died.
> emote cheers as ~building falls down.
The lean man cheers as the solid, red-brick building falls down.
Unless your character has the IC authority to say so, the building is still standing.
> emote laughs as ~red falls out of ^red seat, looking really ridiculous.
The lean man laughs as you falls out of your seat, looking really ridiculous.
The lean man laughs as the red-haired woman falls out of her seat, looking really ridiculous.
As you will have noticed, the grammar is incorrect for what the red- haired woman sees. Alas, this cannot be helped; in general, try to make the emote grammatically correct for what most people will see.
The red-haired woman may be perfectly stable in her seat, and you may not have the authority to adjudge that she has fallen out of it.