Sheathe
This command will attempt to place your character's first wielded weapon encountered into the first available location on the belt. Your character must be wearing a belt in order to 'normally' sheathe weapons (see below). The search will look in this order, search primary hand, then secondary hand, look for first belt location, look for second belt location. You must name the weapon to sheathe.
You can substitute an argument for the name of the weapon in order to make the target the weapon in a specific location. These are ep, primary, es, secondary, etwo, both, two.
Some objects have sheaths built into them. Examples would be knife-belts, sword-sheaths, or even some boots.
Another option is available for larger weapons, which can be used by appending the "back" argument. This will cause the weapon to be sheathed across your character's back instead of hung from the belt. No special equipment is needed to sheathe weapons on the back.
Syntax:
sheathe <<weapon>|ep|primary|es|secondary|etwo|two|both> [back|<container>]
Examples:
> sheathe sword
> sheathe primary
> sheathe dagger knife-belt
> sheathe spear back
> sheathe etwo back
Note:
Some weapons are too large to be sheathed on the belt, and conversely, some weapons are too small to be sheathed on the back.