ARMAGEDDON
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Skill Charge

(Combat)

Skill Charge

This skill causes a highly skilled rider to attempt to knock down an opponent while mounted on an animal. Upon success, the victim will be knocked over and left on the ground (if he/she was not already there). This leaves the victim prone to attack and disables his/her ability to do things other than stand. This skill, while combative in nature, is primarily available to rangers, half-elves, and expert riders who have a greater rapport with animals, since such maneuvers require expert control over the animal.

Due to the amount of space required to do this maneuver, you cannot be fighting your target when you execute it. Disengage, or otherwise get away from them first in order to do this again.

Syntax:

charge <target>

Example:

> charge gith

Notes:

If your character misses a charge, he/she may lose their balance and fall over and thus be in the same unenviable position as the opponent, had your character been successful.

It is impossible to charge while your character is not mounted.

The size of the mount can make a big difference in the success of a charging attempt.

See also:

combat, ride, guild ranger, race half elf

Delay:

after (if success: opponent after)