Skill Forage
This skill allows your character to attempt to find things in the area that could be useful.
Currently rocks, stones, wood, branches, salt, food, mushrooms, roots, kindling, and artifacts are available arguments. Your chance of finding anything is dependent on the terrain, and your skill at foraging will affect your ability to find rare or especially useful things.
In the future, more things will be available to be foraged.
Categories:
rock(s)|stone(s) - Rocks, gems, and other precious stones
| wood | - Wood objects, primarily used as raw crafting material |
| salt | - Salts and other minerals |
| artifact(s) | - A variety of old or discarded objects |
| food | - Edible objects, for those who can live off the land |
| kindling | - Firewood and kindling, useful for crafting campfires |
| spice | - Unearth siftable spice deposits |
Syntax:
forage <category> [for <keyword>]
Examples:
>forage rock
You find a white stone and pick it up.
>forage rock for white
You find a white stone and pick it up.
>forage spice
You reveal a patch of silty sand on the ground.
Note:
What you may be able to find differs according to both your character's skill level and guild. For example, only a select few guilds/subguilds can forage for food (rangers and scavengers).
You may not forage for a specific object, only the categories above and an optional single keyword.
Delay:
before