Skill Sneak
This skill allows your character to enter and leave areas without being detected, and to avoid more easily persons who would do you harm. It functions for a certain time after a successful use.
There are two separate varieties of sneak: the one which is used by rogues and thieves, and the one which is employed by rangers, desert elves, and halflings for purposes of hunting. The latter operates only in wilderness terrain and has little application within a city or indoors (and vice versa).
If your character fails to sneak, then others in the room will receive a message (when you move) that he/she is attempting to move stealthily.
Syntax:
sneak
Notes:
Most heavy armour will prevent sneaking.
The act of putting on heavy armour will nullify sneak.
Changing your character's speed (e.g., walk, run) will stop sneak.
The skills of sneaking and hiding are often used in conjunction.
If someone is actively watching you, it is harder to sneak away from them.
Delay:
after