Subguild Enlightenment Magick
While not a true magick wielder in the way of a Sorceror those who have an affinity for the magick of Enlightenment possess the ability to manipulate energy in a way that can only be termed wizardry.
Those skilled with the magick of Enlightenment are masters at uncovering information. Their abilities allow them to both detect those who are unseen as well as take similar cover themselves. They develop an affinity for languages and can master the art of using Drov's shadows to cover their presence.
All who demonstrate knowledge or use of wizardry are typically killed at the earliest opportunity. Being powerful in the way of psionics, High Templars and the Kings themselves can easily sense a sorcerer's presence if said sorcerers do not properly shield their minds at all times.
Sorcerers do not 'automatically' gain energy to cast their spells as elementalists can. They must instead gather it from sources of life.
Notes:
The Enlightenment Magick subguild has a cost of 4 CGP.