Magickers are karma restricted guilds in Armageddon for two considerations.
One is their potential power, but the more important is that it is
difficult to run such a character without an understanding of how such
characters differ from those on other games. This set of documentation
tries to address common misconceptions about magick-using characters,
and to provide resources that can be used to create an interesting and
viable magicker character.
Creating Your Character, which will describe what should be addressed in his or her background, as well
as providing suggestions for issues you may wish to address, is still being written, and will be linked in soon.
The General FAQ lists questions commonly
asked about magick and magick-using characters and takes a stab at
answering them.
The Sample Concepts lists concepts that
people have used in the past, with some feedback on them.
Cantrips and Emotes talks about the ideas
of cantrips and emoted spells, as well as when it is (or isn't) valid
to emote various magickal effects.
Nessalin's document on Elementalist Culture
talks specifically about elementalists and the purpose of the Elementalist
Quarter in Allanak.
The Webmaster / webmaster@www.armageddon.org
© 2003 Armageddon MUD. All rights reserved.
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