Sample Magicker Concepts


* Elkrosian Samples
* Rukkian Samples
* Suk-Krathi Samples
* Vivaduan Samples
* Whiran Samples

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Lassard

Elkran, Physician

the silver-streaked young man

The first thing you notice about the young man before you is his hair.  It is shoulder length and dark black in color, except for a section on the right side that is streaked silver.  Oddly enough, his face is completely hairless.  His eyebrows have been shaven clean off; and thin, black tattooes outline where they once were. He has a slim nose, high cheekbones, and slender light-colored lips.  This young man has a medium build, but appears to be developing somewhat of a pot-belly.  His legs are long, and seem to be quite muscular.

Lassard was born to Bentai and Ferrad O'Utaran, known allanaki errand runners.  At the age of ten, Lassard began helping his parents run their errands for nobles and templars alike.  He quickly learned the city and the surrounding encampments and villages.  Through his teenage years Lassard's enjoyment for the work he was doing gradually lowered.  He began spending more time away from work, sneaking around the city and watching what people were doing.  He began to understand there was so much more to do than be an errand boy all his life.  One day there was an outburst near the gates, and a soldier was injured.  Lassard watched as a healer was brought from the temples and quickly healed the fallen soldier's wounds.  Lassard spent a lot of time in the temples after that, watching the clerics.  A week after his 18th birthday, Lassard learned that he had the ability of magick, and sought to learn more.

Submitted by Atshen

Emon Stormdancer

Elkran, Nomad

the hawkish, dark-haired man

Shoulder length, charcoal-grey hair tops the head of this mans head, tied back in a half pony tail with a small, colorful braided cord. He is tall, and lean, by human standards, and his angular face is cut with birdlike features. He has a hawkish nose, thin lips, and a small, neatly trimmed black goatee sits on his pointed chin. Grey, almond shaped eyes peer out from under thick eyebrows the color of his hair, and the tips of his small ears come to a tiny point. A single, thin scar runs down the right side of his cheek, and a small, sharply angular black tattoo adorns the back of his neck, running down his spine.

Emon came from the Arabet tribe of nomads, the half-breed offspring of an elven raid. Never much liked amongst the rest of the Arabet, due to his bastard status, he grew up in a state of half-citizenship amongst the tribe...never really accepted, often used as a scapegoat, yet still a 'member'. One day, during a scouting mission with a few of his peers in the midst of a sandstorm in the Red Desert, he was struck, literally, by lightning. He survived - much to the surprise of his tribemates, who decided it was a bad omen, and to ditch him alltogether. They took his kank, his water, and left him for dead, lost in the Red Desert. Somehow, however, he managed to maintain enough energy within himself to make the walk back to Luirs Outpost...and began his life as an outcast there. Due to his Arabet background, he was a master Dancer, and a reasonably good Bard as well. He would spend hours dancing, and due to his elkran tendancies, was determined to get people to expend and use as much energy as possible: typically through dancing, movement, and parties. Much of his magick was summoned through long rituals, which always invovled some form of intricate dances.

Submitted by Tlaloc

Lendon

Elkrosian

Lendon has spent his entire life as an outcast. His family was one of many that has ended up living in Allanak without a tribe. Even with this, Lendon has always seemed useless to his family, unable to do the work of his parents because of his awkward hands, and bumbling mannerisms. After many years of being treated poorly by his family and outsiders alike, Lendon developed a certain talent, which started to manifest at awkward times - he began to have the elemental power of elkros channel through him. He chose to hide it from his family, shamed by the stigmatism he knew would grow to haunt him. He was able to keep it from them for many years, until he angered his father one day. His father grabbed him and shook him violently, at which time a violent shock overtook his father. He left immediately, his mother screaming at him never to come back, and he has not. He will not speak of his family anymore. He has spent some time looking into Temples in Allanak, but has decided the best course will be to flee to the northlands where he can forget about this awful experience.

[Again, the background focuses on the life before magicking, giving implications as to how this character will view his arts and people around him.]

Submitted by Cerebus

Gorrevo

Elkrosian

Gorrevo has always considered himself a sort of prodigal son. He has always been quick of mind and well liked and fancies himself quite a charismatic individual. Despite the gem he has worn since his youth, he is quick to make friends, and thinks himself deserving of praise and attention. He wants to be known as kind and fair, but the simple conceit of the desire sometime causes him to get angry when people don't recognize his generosity. He believes that the powers of Elkros were a gift given to him from the Highlord himself because of his particular worthiness that was noted at birth. Both parents were Elkrans who died in the service to the Highlord.

[This was an interesting concept. Revos got himself a job with a Templar, believing himself to be granted gifts from Tektolnes. His skewed vision of the future had him at Tektolnes' right hand as the most powerful elementalist ever known. He felt he was born to it]

Submitted by Cerebus


Thadius

Krathi

the slight, scarlet-haired man

A thick curtain of blazing scarlet hair tumbles down on each side of this young man's narrow sun-bronzed face. His eyes, deeply set below thin arching brows, have the pale colour of burnished gold. The tips of his ears, barely visible through the shroud of his hair, are smoothly rounded, as is the end of his long chin. High cheekbones flank his aquiline nose, the mouth below thin-lipped. Callouses cover his spatulate fingertips, attached to oddly delicate, slim hands. His form is slight, though long of limb.

Precise, soft-spoken and possessed of an inveterate curiosity about all matters mechanical, Thadius Muscade bears a chip on his shoulder, a simmering internal anger that he is perfectly able to conceal. His father Varden was a well-to-do independent merchant of Allanak until he encroached on the territory of the Merchant House Kadius once too often and was forced subtly out of business. A broken man, his father retired to Red Storm, in which bleak environment young Thadius grew up. Nursing a somewhat indiscriminate hatred against the Merchant Houses in general, Thadius retains still the Nakki reverence for the nobility and the Highlord Tektolnes. It is now three years since he first discovered the ability to waken his anger into something more formidable; a talent he is only now gaining any form of control over. Unsure still whether he wishes to take the gem, and with it the associated social stigma, Thadius subsists for now as a spice hunter, scouring the sands around Red Storm with his sifter and looking for more pleasant work.

Submitted by Quirk

Ditredum

Suk-Krathi

Ditredum has kept a life of relative comfort. He has spent his adult life in the temple of Krath without ever making any great progress with his art, while still managing to do enough chores and errands to keep the roof over his head and water in his flask. After many years of getting by this way, however, the temple elders have grown tired of his slothful nature and have asked him to make way for younger initiates, and find his place in society - outside the temple. Ditre is, of course, looking for the most comfortable and well respected employment (with little real work, of course.) He believes a man of his qualifications should be left mostly in peace, to properly concentrate on his studies.

[This character looked at magick as a mundane science. He strived to find the perfect technique and to be well known and esteemed, though more for how comfortable it could make his life than for the joy of knowledge. He worked for a Noble house and a Templar].

Submitted by Cerebus


Melukatep

Rukkian

Melukatep came from a small, outcast group of Ruk-centric cultists, based in the tablelands at the base of the Shield Wall. These cultists all practiced thier abilities in thier own way, trying to gain better knowledge of Ruk itself...mostly through fasting, self-mutilations, and various other sundry hardships. Mel could speak, literally (or at least in his mind) with the stones around him. As such, he was basically a nomadic, desert-wandering eccentric mage. He spent much of his time out side of the cities, and always hid his magicks from everyone save those who were very close. He always kept a pet rock as his companion, who spoke to him (and he spoke back to) often, telling him tales of its long history, and its journey from a once great boulder millions of years ago, to the small rock it now was.

Submitted by Tlaloc


Sapithaguri

Vivaduan/Physician

Sapithaguri was born the son of a commoner woman after of a night of drunken partying. She was diseased throughout the term of her pregnancy, and the child came out sickly, not expected to live. Thaguri did live somehow. Throughout childhood he was belittled and and often called half-blood, which his mother vehemently denied. He subconsciously feared such rumors may have root in truth, and has developed a sense of despise for all elves, fearing comparison of any nearby. He learned how to take care of himself, making herbal drinks, preparing meals with soothing spices, and taking great care to always maintain his own strength.He has taken on the form of a dietition and the art of therapuetic healing. As he began to work such, he felt the powerful elements released through his work, and began to intermix the arts with his therapies. He was summoned to house Tor, along with many other physicians, to attend Iakovitzes Tor. Like others, he was unable to heal the causes, but was somewhat capable of lessening the effects. He was kept on as a personal physician.

[It is very interesting to make your character a person first and a magicker second. Herbwarden for a diseased Tor was much more interesting than simple "Water Elementalist/Physician", and indeed the character paid most of his attention to curing these ails]

Submitted by Cerebus


Owain

Whiran, General Crafter

the scarred, red-skinned dwarf

Before you is a sturdy, muscular dwarf with deep red colored skin.  The portion of skin that is visible is covered with small, pink colored scars.  His bald head is a slightly deeper color red, from countless hours under the harsh Zalanthian sun. Golden-colored eyes peer out from narrowed slits, and accent this dwarf's slender nose.  He has a sturdy, powerful build to him, with thick, sinewy muscles covering every inch of his body. His massive, powerful legs are bowed outward, giving him a slightly awkward look when he stands still.

Being born and raised in Allanak, Owain has led a pretty easy life.  His parents are some of the best basketmakers within the walls of the city, and have been selling their crafts for over 40 years.  Owain was never very interested in learning his parents' art, so he spent most of his time away from home; wandering the streets of Allanak.  Early in his life, Owain learned that he was different from other kids.  He has always enjoyed walking the streets, being outside, and feeling the wind across his face.  One day, Owain was spending some time around one of the temples within the city, and one of the clerics there, a Whiran, bumped into Owain. Standing there staring at him, this Whiran cleric took a moment and looked into Owain's eyes.  Owain was seemingly dazed by this and the cleric just places his hand on Owain's head and let a slight grin cross his lips.  Curious about what the cleric was staring at, Owain began to spend more time around these temples. After a few years, Owain was told by this cleric that he had an ability within him, one that would surface at the right time. Eventually this ability did surface, and Owain learned that he too, possessed an innate ability of magick.  The element of favor was that of the wind.  Learning of their child's gift, Owain's parents sent him away for fear that his gift would be known by everyone, and feared.  So Owain has spent the last few years of his life living in Red Storm Village, learning to survive off the land.  During these years, Owain has grown to appreciate all the land can provide, and has devoted his life to learning about his gift, and using it as best he can.

Submitted by Atshen

Ey'Bood

Whiran, Linguist

the scarlet-haired, pierced elf

Down the center of his head, from front to back, this elf's hair has been shaven completely away.  Dyed an intense red color, the hair on the sides of his head has been left to grow well past his shoulders.  Small bone needles have been placed evenly along the shaven portion of his head, piercing the skin of his scalp.  His almond shaped eyes are crowned by a single eyebrow that grows in a V-shape towards his temples, and his rosy cheeks appear flushed against the peach color of the rest of his skin.  He stands a bit taller than the average elf, and has relatively broad shoulders.

Ey'Bood was born part of the Pur Eir tribe that lives in the Red Desert.  At an early age he was just like the other children, but when he reached fourteen years, he knew he was different.  Able to manipulate the winds, Ey'Bood was looked at as being cursed and his tribe drove him away.  Tying his hands while he slept, his tribemates put Ey'Bood on the back of a beast of burden and blindfolded him.  They let the beast carry Ey'Bood away into exile.  Ey'Bood was blown off the beast by a gust of wind and found himself beside a pool of water, his blindfold loosened enough so he could see. Finally freeing himself, Ey'Bood lives to protect himself, and to follow the ways of the wind.  Hopeful to build a tribe where magick is not feared, Ey'Bood is on constant search for others like himself.  

Submitted by Atshen

Gresham

Whiran

the pale, one-eyed tattooed dwarf

Dense, corded muscle knots tightly under this pale dwarfs thick, white skin. Hard calluses cover his body, coating his knees, elbows and his hard, gnarled hands. His ghostly-grey eye, sunk deep under a hairless brow, show the signs of weathering and toil as crows feet form, cutting relentlessly across the thick skin of his face. A short scar extends across his right eye-socket, a dead glassy eye within it. A small, sharply angled nose rests in the middle of his face, over a tight-lipped mouth, whose corners also betray a life of hard work and toil, while his neck and stooped back show signs of whip-scarring. A ring of runic tattooes encircles his bald head, and a large black sigil of Whira marks his forehead, covering a burned scar.

Gresham was a dwarven slave in the obsidian mines. His whole life, all he'd known was the oppression and sort, brutish life that is work in the obisidan mines under the brutal whips of the Templar overseers - always teased by the legeneds of the fabled Thrain Ironsword, and his liberation of the mines, yet trapped in the irony that though the mines were liberated, it was only for a short while. His focus, during his stay, was to one day escape from the mines...an all but impossible task. One day, however, misfortune turned to great fortune: a weak beam caused a cave-in...typically lethal to any caught under it. As the rocks fell down, strange, mysterious words crept into his head and out his lips - and he was gone - transported on the winds to plains he had never seen before. He was free. He found his way to a nearby village (Red Storm Village), and began his new life as a free dwarf, with a new focus: To one day free -ALL- the dwarves of the Obsidian Mines. Being a whiran, though, he decided to do it in -His- way, rather than the Legendary Thrains'...he would, via a magickal ritual, summon them all out of the Mines, all at once. To this end, he spent much of his time researching and practicing summoning and trasporting spells and cantrips, specializing in that department, and sought out others who could potentially have the magickal knowhow to help him with his task. Unlike many whirans, his long-term enslavement in the mines left him very agoraphobic. He felt most comfortable indoors, underground, and disliked travel - particularly in the vast wide open spaces of the salt-flats, windy plains, and various other open areas.  

Submitted by Tlaloc

Grazen

Whiran

Grazen was born the illegitimate boy of a young mother and an aging father. His mother was an elementalist and kept the pregnancy a secret until after the he was born. When she was strong enough, she took him to his father and before he could protest, vanished, not to be seen or heard of since. Grazen's father was a mercenary who specialized in the bow, which he taught to his young boy. A master of his trade, by the time Grazen was twelve, his father had retired. However, by this time, Grazen was starting to show signs and symptoms of the true power within him, and it was not but a year or so after his father retired that his talents were recognized by an old crone during a trip to the bazaar. Grazen's father loved him, but he was angered by this power and the realization as to who and what his mother was. He forbade Grazen to speak of it, but, being young and wanting to show off, Grazen began to practice and study on his own. His father eventually found out, and not knowing what else to do, sent him off to study with others of his kind. A quick learner, it was not long before Grazen understood the basics of the arts of the Whiran.

[This background focuses more on the life before magicking and the events that came about him and his family finding out about the powers.]

Submitted by Cerebus


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